A . Red and the others color lol
HOPED THAT HELP
Answer:
It means so much for me , because my father was the person who put me that song when I was 4.
Answer:
The main types were the German Lied, Italian frottola, the French chanson, the Italian madrigal, and the Spanish villancico. Other secular vocal genres included the caccia, rondeau, virelai, bergerette, ballade, musique mesurée, canzonetta, villanella, villotta, and the lute song.
The Graphic Organizer that allows comparing and Contrasting is the Venn diagram because it helps to visually displays their similarities and differences in two or more circles that overlap eachother.
<h3>What is a Graphic Organizer?</h3>
This refers to any visual and graphic display that helps to depicts the relationships between facts, terms and the ideas within a learning task.
This organizing tool are also referred to as knowledge maps, concept maps, story maps, cognitive organizers, advance organizers, concept diagrams etc.
Some typical examples of a graphic organizers include the outline, Venn diagram, hierarchical organizer and bubble map.
However, the Venn diagram is the type of graphic organizers that allows to compare and contrast between two subjects.
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The very first video games were the result of experiments and hobbies in the 50s and 60s, created within university confines. They were mostly created out of boredom and were no more sophisticated than monotone blocks or blips on Cathode Ray Tubes. Their function was simple: to facilitate competition between others or with oneself.
Soon the concept became commercial, and as time went by, competition, consumer demand and technological advances fueled the evolution of video games. Increases in storage permitted more content. Greater memory and processing speeds allowed complex movement and visual effects to improve. Simple moveable objects gave way to vaguely recognizable characters. A single screen of activity grew into "side-scrolling," and eventually movement through simulated three-dimensional space. Inevitably, all these developments became the source for the growth of narrative in video games.