Answer:
A class is an good representation of the abstract data type as it is represented independently. For implementing a class, it is use to specify the interface for an abstract class.
Class is one of the type of abstract data type for the objects that whose behavior is basically define by the set of operations and values. It is known as abstract as, it provide an implementation independently.
When the class is using in an abstract data type, then it refers as hidden representation of the data. In this modern era, class is use for the implementation of the abstract data type.
Your searching in Bluetooth not wifi you need to switch it
Answer:
Yes, the given statement is true because the life applications like various networking application and computer and television shows are basically operated and monitored by various OSS (operational support system).
The open source basically refers to the system which is open for all so that everyone can easily contribute. The operational support system handle all the applications based on our daily life. By proper analyzing the operational system so that it provide efficient output and various resources.
Therefore, various life application and operational system are open source.
Answer:
An answer-key?
Explanation:
I'm sorry but this needs more context, hope this helps a little.
Answer:
Following are the code to this question:
CarCounter::~CarCounter()//Defining destructor CarCounter
{
cout << "Destroying CarCounter\n";//print message Destroying CarCounter
}
Explanation:
Following are the full program to this question:
#include <iostream>//Defining header file
using namespace std;
class CarCounter //Defining class CarCounter
{
public:
CarCounter();//Defining constructor CarCounter
~CarCounter();//Defining destructor CarCounter
private:
int carCount;//Defining integer variable carCount
};
CarCounter::CarCounter()//declaring constructor
{
carCount = 0;//assign value in carCount variable
return;//using return keyword
}
CarCounter::~CarCounter()//Defining destructor CarCounter
{
cout << "Destroying CarCounter\n";//print message Destroying CarCounter
}
int main() //Defining main method
{
CarCounter* parkingLot = new CarCounter();//Defining class object parkingLot
delete parkingLot;//
return 0;
}
- In the given C++ language code, a class "CarCounter" is defined, and inside the class, a "constructor, Destructors, and an integer variable" is defined.
- Outside the class, the scope resolution operator is used to define the constructor and assign value "0" in the integer variable.
- In the above-given code, the scope resolution operator, to define destructor and inside this cout function is used, which prints a message.
- In the main method, the class object is created, which automatically calls its class constructor and destructors.