I’m not sure about USD but Canadian dollars are greater, one dollar CAD is equal to $0.79 US. So $10 CAD is equal to $7.90 US.
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Network topology is the arrangement of the elements of a communication network. Network topology can be used to define or describe the arrangement of various types of telecommunication networks, including command and control radio networks, industrial fieldbusses and computer networks.
Advantages:
It is easy to handle and implement.
It is best suited for small networks.
Disadvantages:
The cable length is limited. This limits the number of stations that can be connected.
This network topology can perform well only for a limited number of nodes.
The answer would be Assembly language as assembly language is not used for web development, but rather is a low level programming language.
Please mark branliest if this helped!!