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diamong [38]
3 years ago
8

#Imagine you're writing a program to check if a person is

Computers and Technology
1 answer:
irakobra [83]3 years ago
5 0

Answer:

i hope the program below will help you!

Explanation:

You might be interested in
For this lab you will write a class to create a user-defined type called Shapes to represent different shapes, their perimeters
maw [93]
<h2>Answer:</h2>

<u />

========= Shape.java  ===========

//import the Scanner class

import java.util.Scanner;

public class Shape{

   //required fields

  private String shape;

   private double area;

   private double perimeter;

   //default constructor

  public Shape(){

       this.shape = "unknown";

       this.area = 0.0;

       this.perimeter = 0.0;

   }

   //constructor with one parameter

   public Shape(String shape){

       this.setShape(shape);

       this.area = 0.0;

       this.perimeter = 0.0;

   }

   //accessors and mutators

  public void setShape(String shape){

       this.shape = shape;

   }

  public String getShape(){

       return this.shape;

   }

   public double getPerimeter(){

       return this.perimeter;

   }

  public double getArea(){

       return this.area;

   }

  public void setPerimeter(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.perimeter = 2 * 3.142 * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.perimeter = 2 * (width + height);

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.perimeter = 4 * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

   }

   public void setArea(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.area = 3.142 * radius * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.area = width * height;

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.area = height * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

   }

   //Own methods

   //1. Method to show the properties of a shape

   public void showProperties(){

       System.out.println();

       System.out.println("The properties of the shape are");

       System.out.println("Shape : " + this.getShape());

       System.out.println("Perimeter : " + this.getPerimeter());

       System.out.println("Area : " + this.getArea());

   

   }

   //2. Method to find and show the difference between the area and perimeter of a shape

   public void getDifference(){

       double diff = this.getArea() - this.getPerimeter();

       System.out.println();

       System.out.println("The difference is " + diff);

   }

}

========= ShapeTest.java  ===========

import java.util.Scanner;

public class ShapeTest {

   public static void main(String [] args){

       Scanner scanner = new Scanner(System.in);

       // create an unknown shape

       Shape shape_unknown = new Shape();

       //get the shape

       System.out.println("The shape is " + shape_unknown.getShape());

       //set the area

       shape_unknown.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_unknown.getArea());

       //set the perimeter

       shape_unknown.setPerimeter(scanner);

       //get the perimeter

       System.out.println("The perimeter is " + shape_unknown.getPerimeter());

       // create another shape - circle

       Shape shape_circle = new Shape("circle");

       //set the area

       shape_circle.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_circle.getArea());

       //set the perimeter

       shape_circle.setPerimeter(scanner);

       //get the area

       System.out.println("The perimeter is " + shape_circle.getArea());

       //get the properties

       shape_circle.showProperties();

       //get the difference between area and perimeter

       shape_circle.getDifference();

   }

}

<h2>Sample output:</h2>

The shape is unknown

You must define a shape first before calculating area

The area is 0.0

You must define a shape first before calculating perimeter

The perimeter is 0.0

Enter the radius of the circle

>> 12

The area is 452.448

Enter the radius of the circle

>> 12

The perimeter is 452.448

The properties of the shape are

Shape : circle

Perimeter : 75.408

Area : 452.448

The difference is 377.03999999999996

<h2>Explanation:</h2>

The code above is written in Java. It contains comments explaining important parts of the code. Please go through the code for more explanations. For better formatting, the sample output together with the code files have also been attached to this response.

Download java
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
57aa40cd91dceaa5454e65fc5d209315.png
5 0
3 years ago
Multiple client switches and routers have been set up at a small military base. The network team decided to implement Terminal A
Vikentia [17]

Answer:

a. device administration

Explanation:

Device Administration is a powerful API feature on the Android framework which was first introduced in Android version 2.2. It offers some features at the system level that enables some other key features such as the storage on a device, remotely wiping or enforcing password policies.

It is also utilized in uninstalling your application from the device or to capture a picture by the use of camera when screen is lock.

7 0
3 years ago
Which of the following offers a combination of the features of ram and rom?
IRISSAK [1]

Cache Flash memory offers a combination of the features of ram and rom.

Memory made of cache flash combines ROM and RAM functionalities. It can be upgraded to store fresh information, just like RAM. It retains the data even if the power to the computer system is turned off, unlike ROM.

Non-volatile computer memory that may be electrically erased and reprogrammed is called flash memory.

• This technology is mainly utilized in memory cards and USB flash drives (also known as thumb drives, handy drives, memory sticks, flash drives, jump drives, and "Cap N' Go") for broad data storage and transmission between computers and other digital devices.

• It is a particular kind of EEPROM (Electrically Erasable Programmable Read-Only Memory) that can be programmed and wiped in big chunks.

• PDAs (personal digital assistants), laptop computers, digital music players, digital cameras, and mobile phones are a few examples of applications.

• It has also become more common in the market for video game consoles, where it is frequently utilized for game save data instead of EEPROMs or battery-powered SRAM.

Know more about flash memory here:

brainly.com/question/13014386

#SPJ4

5 0
1 year ago
Write a program that input a number and display its precessor and successor number using function.
muminat

Answer:

def ask():

x = int(input("Pick a number: "))

p = x - 1

s = x + 1

print("The predecessor is {} and the successor is {}.".format(p, s))

ask()

Explanation:

"def ask():" and everything indented defines the function and "ask" calls the function.

6 0
3 years ago
Kelly is working on creating a rocket-focused game in Scratch and is ready to add some sound. What should Kelly do if she wants
Alja [10]

Answer:i think she should add a new sound from the soundtab and use the start sound block to attach her sound to the rocket.

Explanation:

8 0
3 years ago
Read 2 more answers
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