Answer:
As a psychotherapeutic treatment approach, humanistic therapy commonly holds that individuals are intrinsically great. It embraces an all encompassing way to deal with human presence and gives uncommon consideration to such marvels as imagination, through and through freedom, and human potential. It supports seeing ourselves "all in all individual" more prominent than the aggregate of our parts and energizes self investigation as opposed to the investigation of conduct in other individuals. Humanistic psychology recognizes profound yearning as an essential piece of the human mind and is connected to the developing field of transpersonal psychology.
The point of humanistic therapy is to enable the customer to build up a more grounded, more beneficial feeling of self, just as access and comprehend their emotions to help gain a feeling of significance throughout everyday life. Humanistic hypothesis intends to enable the customer to achieve what Rogers and Maslow alluded to as self-realization — the last dimension of mental advancement that can be accomplished when all fundamental and mental needs are basically satisfied and the "completion" of the full close to home potential happens. Humanistic therapy centers around the person's qualities and offers non-judgmental advising sessions.
Answer:
C
Explanation:
I would say C because any water way back then was really important because it was faster and more useful. Water ways were faster ways to import and export goods. So, finding a water source was really important for people moving into the west.
The missing word or phrase in the given statement is "in her life".
Cyber Bullying can also be referred to as cyber harassment. Cyber bullying is done with the use of electronic gadgets, with the aid of social media as well. Cyber bullying is just like bullying yet, it is done online or on the internet.
Answer:
the answer is d
Explanation:
i answered a on a test and i got it wrong,and it said that d was the correct answer.
The correct answer is Hostile
The researchers consistently found that children who exhibit an unfriendly attribution bias (tendency to perceive others unlike hostile intent) are more likely to engage in aggressive behaviors. More specifically, hostile attribution polarization has been associated with reactive aggression, as opposed to proactive aggression, as well as victimization. Whereas proactive aggression is unprovoked and goal-oriented, reactive aggression is an irritated response, retaliation for some type of perceived provocation. Therefore, children who are victims of aggression may develop peer views as hostile, causing them to be more likely to engage in retaliation, or reactive, aggression.
The survey also indicated that children may develop hostile attribution bias by engaging in aggression in the context of a video game. In a 1998 study, participants played either a very violent or non-violent video game and were then asked to read several hypothetical stories, where it was ambiguous for an intent pair. For example, participants can read about their peers hitting someone on the head with a ball, but it is not clear whether or not the peer did it intentionally or not. Participants then answered questions about their peers' intent. Children who played the violent video game, compared to participants who played the non-violent game, were more likely to say that their peers harmed someone on purpose. This evidence discovered since just playing a violent video game can cause children to develop a short-term hostile attribution bias.