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Anvisha [2.4K]
3 years ago
8

Why do people still use Intel HD graphics for gaming?

Computers and Technology
1 answer:
pogonyaev3 years ago
8 0
People usually do that because they can't afford a gpu or because they don't know anything about a gpu.
You might be interested in
Discuss the core technologies and provide examples of where they exist in society. Discuss how the core technologies are part of
Vika [28.1K]

Answer:

Part A

The core technologies are the technologies which make other technologies work or perform their desired tasks

Examples of core technologies and where they exist are;

Thermal technology, which is the technology involving the work production, storage, and transfer using heat energy, exists in our refrigerators, heat engine, and boilers

Electronic technology is the technology that involves the control of the flow of electrons in a circuit through rectification and amplification provided by active devices. Electronic technology can be located in a radio receiver, printed circuit boards (PCB), and mobile phone

Fluid technology is the use of fluid to transmit a force, provide mechanical advantage, and generate power. Fluid technologies can be found in brakes, automatic transmission systems, landing gears, servomechanisms, and pneumatic tools such as syringes

Part B

The core technologies are the subsystems within the larger systems that make the larger systems to work

The thermal technology in a refrigerator makes use of the transfer of heat from a cold region, inside the fridge, to region of higher temperature, by the  use of heat exchange and the properties of the coolant when subjected to different amount of compression and expansion

The electronic technologies make it possible to make portable electronic devises such as the mobile phones by the use miniaturized circuit boards that perform several functions and are integrated into a small piece of semiconductor material

Fluid technologies in landing gears provide reliable activation of the undercarriage at all times in almost all conditions such that the landing gears can be activated mechanically without the need for other source of energy

Explanation:

6 0
3 years ago
Again, suppose that n and r denote integer values where r > 0 and n ≥ 0. What are two "simple" values, say lowEnough and tooH
enyata [817]

Answer:

Answer explained

Explanation:

From the previous question we know that while searching for n^(1/r) we don't have to look for guesses less than 0 and greater than n. Because for less than 0 it will be an imaginary number and for rth root of a non negative number can never be greater than itself. Hence lowEnough = 0 and tooHigh = n.

we need to find 5th root of 47226. The computation of root is costlier than computing power of a number. Therefore, we will look for a number whose 5th power is 47226. lowEnough = 0 and tooHigh = 47226 + 1. Question that should be asked on each step would be "Is 5th power of number < 47227?" we will stop when we find a number whose 5th power is 47226.

6 0
3 years ago
Which two features could be added to a game using an "if () then" block?
xxTIMURxx [149]

The two features that could be added to a game using an "if () then" block are c. if the player touches a wall, it turns around and moves back 5 and d.

<h3>What does the If Then block mean?</h3>

The If-Then block is understood to be the output certainly considered one among given values, this is because of the fee of a Boolean enter.

Note that the entry fee could be very essential and as such, The functions will be introduced to a sport the use of an "if () then " block are: Using nested If-Then blocks. • Checks the particular Bid amount for the instrument.

Learn greater approximately game from :

brainly.com/question/1786465

#SPJ1

3 0
2 years ago
For this lab you will write a class to create a user-defined type called Shapes to represent different shapes, their perimeters
maw [93]
<h2>Answer:</h2>

<u />

========= Shape.java  ===========

//import the Scanner class

import java.util.Scanner;

public class Shape{

   //required fields

  private String shape;

   private double area;

   private double perimeter;

   //default constructor

  public Shape(){

       this.shape = "unknown";

       this.area = 0.0;

       this.perimeter = 0.0;

   }

   //constructor with one parameter

   public Shape(String shape){

       this.setShape(shape);

       this.area = 0.0;

       this.perimeter = 0.0;

   }

   //accessors and mutators

  public void setShape(String shape){

       this.shape = shape;

   }

  public String getShape(){

       return this.shape;

   }

   public double getPerimeter(){

       return this.perimeter;

   }

  public double getArea(){

       return this.area;

   }

  public void setPerimeter(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.perimeter = 2 * 3.142 * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.perimeter = 2 * (width + height);

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.perimeter = 4 * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

   }

   public void setArea(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.area = 3.142 * radius * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.area = width * height;

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.area = height * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

   }

   //Own methods

   //1. Method to show the properties of a shape

   public void showProperties(){

       System.out.println();

       System.out.println("The properties of the shape are");

       System.out.println("Shape : " + this.getShape());

       System.out.println("Perimeter : " + this.getPerimeter());

       System.out.println("Area : " + this.getArea());

   

   }

   //2. Method to find and show the difference between the area and perimeter of a shape

   public void getDifference(){

       double diff = this.getArea() - this.getPerimeter();

       System.out.println();

       System.out.println("The difference is " + diff);

   }

}

========= ShapeTest.java  ===========

import java.util.Scanner;

public class ShapeTest {

   public static void main(String [] args){

       Scanner scanner = new Scanner(System.in);

       // create an unknown shape

       Shape shape_unknown = new Shape();

       //get the shape

       System.out.println("The shape is " + shape_unknown.getShape());

       //set the area

       shape_unknown.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_unknown.getArea());

       //set the perimeter

       shape_unknown.setPerimeter(scanner);

       //get the perimeter

       System.out.println("The perimeter is " + shape_unknown.getPerimeter());

       // create another shape - circle

       Shape shape_circle = new Shape("circle");

       //set the area

       shape_circle.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_circle.getArea());

       //set the perimeter

       shape_circle.setPerimeter(scanner);

       //get the area

       System.out.println("The perimeter is " + shape_circle.getArea());

       //get the properties

       shape_circle.showProperties();

       //get the difference between area and perimeter

       shape_circle.getDifference();

   }

}

<h2>Sample output:</h2>

The shape is unknown

You must define a shape first before calculating area

The area is 0.0

You must define a shape first before calculating perimeter

The perimeter is 0.0

Enter the radius of the circle

>> 12

The area is 452.448

Enter the radius of the circle

>> 12

The perimeter is 452.448

The properties of the shape are

Shape : circle

Perimeter : 75.408

Area : 452.448

The difference is 377.03999999999996

<h2>Explanation:</h2>

The code above is written in Java. It contains comments explaining important parts of the code. Please go through the code for more explanations. For better formatting, the sample output together with the code files have also been attached to this response.

Download java
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
57aa40cd91dceaa5454e65fc5d209315.png
5 0
3 years ago
Asking questions when something is unclear is part of
Ksenya-84 [330]
Personally responsibility

Hope this helps
6 0
3 years ago
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