2/8 or 1/4. 1/4 is just simplified. I hope it helps!
He starts at a speed of 4 fps.
He adds 2 fps of speed during each of 3 seconds, for a gain of 6 fps.
At the end of the 3 sec, his speed is (4 + 6) = 10 fps.
We know nothing about the direction in which he runs, so we're in no position to discuss velocity. The best we can do is to determine his final speed.
Answer:
Uhh? You can't factor this!
Step-by-step explanation:
So.. we see that the last term, the constant, (the +5) is positive, which means the two terms (the a and b on the (x+a)(x+b) must be either both positive or both negative).
We try positive, and we end up with
(x+1)(x+5)
x^2 + x + 5x + 5
x^2 + 6x + 5
which is not what we want!
We try negative, and we end up with
(x-1)(x-5)
x^2 -x -5x +5
x^2 -6x +5
which is also not what we want!
This isn't factorable!
You can always complete the square or utilize the quadratic equation, but you can't factor it.
Answer:
-1/3
Step-by-step explanation:
y/x change.
Find 2 dots and find how much y has changed and how much x.
And it's going down.
Factor 3x3−48x:
Since their aren't like terms, then
3x3−48x
<em>=3x(x+4)(x−4)</em>
Ur answer is D)