Answer:
You could generate random numbers between the pixel amount of the height and width than place the dots at those random points
Explanation:
Do you need the code or can you make it using my "headstart"
Here's the best answer I can give you, but bear with me.
The second option is incorrect because a class method must have a class identifier not an object identifier. What makes myObject an object identifier is the fact that it was created as an instance of the class MyClass in the constructor in line 5 (MyClass myObject= new MyClass(12.4,20);
The answer here should be MyClass.method2(20); Methods must have a set of parentheses, even if it has nothing inside. The first answer has a class identifier but the SOME_VALUE acts much like the Integer.MAX_VALUE; code which stores a constant value and does not actually perform tasks like most methods.
In short, the answer should be the last one but I hope my explanation cleared some things up for you, even if it was a bit more concept heavy than the question probably intended.
Answer:
Check the explanation
Explanation:
when calculating the total time to send the I bits of information or The packet delivery time or latency which can be said to be the amount of time from when the first bit leaves the point of transmission until the last is received. When it comes to a physical link, it can be computed or determined as: Packet delivery time = Transmission time + Propagation delay.
Kindly check the attached image below to get the step by step explanation to the above question.