Answer:
The rules which could trigger at any period in time are referred to as the conflict set. A programming bug/conflict can occur when two programs compete for the same resource such as memory or register etc.
A Conflict Resolution Strategy is is a protocol which highlights which decision will be triggered first.
The best way to resolve conflict is to first determine the kind of conflict it is. Hardware conflicts can be resolved by first troubleshooting the hardware and in some instances unplugging the hardware causing the conflict.
When hardware creates conflicts it may be due to a driver issue. reverting to an old driver or updating the existing one may solve the problem.
Software conflicts can be resolved by installing updates or complete uninstallation.
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Answer:
a flat or tubular narrow closely woven fabric (as of silk or rayon) used for trimmings or knitting. b : a narrow fabric used for tying packages. c : a piece of usually multicolored ribbon worn as a military decoration or in place of a medal. d : a strip of colored satin given for winning a place in a competition
Answer: Contracts
Explanation:
The contract is the mechanism which is basically used by the developers to follow the set of rules that is defined in the framework with the proper specification in the API ( Application programming interface).
The contract is the proper agreement between the two and more developers so that they must follow the rules that is mentioned in the agreement contract.
The contract is widely used in the software development process in which all the possible design requirement are mentioned according to the needs of the client.
Therefore, Contract is the correct option.
If you have only 1 method that is not overloaded, then you will not be able to call it with inappropriate parameter types, that is, if the initial type of the parameter is int, then it will not be able to get the double, float, and other values, because of this an error will occur.
For this, method overloading is created.
Method overloading is when you create methods with the same name, but only the content and parameters of the methods are/can-be completely different.