Consumer report would help determine the best technology to buy.
Answer:
Explanation:
proviene del francés informatique, implementado por el ingeniero Philippe Dreyfus a comienzos de la década del '60. ... De esta forma, la informática se refiere al procesamiento automático de información mediante dispositivos electrónicos y sistemas computacionales.
<u>Answer:</u>
<em>using System;
</em>
<em>public class Program
</em>
<em>{
</em>
<em> public static void Main()
</em>
<em> {
</em>
<em> String input ;
</em>
<em> while(true)
</em>
<em> {
</em>
<em> input = Console.ReadLine();
</em>
<em> if(input.Equals(""quit""))
</em>
<em> break;
</em>
<em> Reverse_String(input);
</em>
<em> }
</em>
<em> return;
</em>
<em> }
</em>
<em>static void Reverse_String(string input_text)
</em>
<em>{
</em>
<em> char[] text = input_text.ToCharArray();
</em>
<em> Array.Reverse(text);
</em>
<em> Console.WriteLine(text);
</em>
<em>}
</em>
<u>Explanation:</u>
<em>In the above program a separate function is written to reverse the string.</em>
This method takes the string as an argument and place it in a array and then use the built-in function reverse and print the reversed string in the console.
<em>In the main(), the input is obtained from the console and it is passed to the reversestring().
</em>
Was this in reference to literal audio archives? If so, I don't see any cons beside possible copyright infringement.
If you're talking about the codecs themselves, then I can do that.
<span>Pros:
</span>- Widespread acceptance. Supported in nearly all hardware devices, and continually adopted by newer ones.
- Faster decoding. Much more so than FLAC, Vorbis, etc.
- Relaxed licensing schedule.
<span>Cons:
</span><span>
</span>- Lower quality and efficiency than most modern codecs. (To be fair, never really noticed this one).
- Sometimes the maximum bitrate isn't enough.
- Pretty much void/unusable for high definition audio (higher than <span>48kHz).</span>