Answer:
blocky, pixilated motion.
Explanation:
Less bits are used to encode every video frame, so depending on the compression algorithm this will result in small areas, blocks, getting the same color, i.e., a blocky, pixelated effect.
Answer:
The function in Python is as follows:
def d2x(d, x):
if d > 1 and x>1 and x<=9:
output = ""
while (d > 0):
output+= str(d % x)
d = int(d / x)
output = output[::-1]
return output
else:
return "Number/Base is out of range"
Explanation:
This defines the function
def d2x(d, x):
This checks if base and range are within range i.e. d must be positive and x between 2 and 9 (inclusive)
if d >= 1 and x>1 and x<=9:
This initializes the output string
output = ""
This loop is repeated until d is 0
while (d > 0):
This gets the remainder of d/x and saves the result in output
output+= str(d % x)
This gets the quotient of d/x
d = int(d / x) ----- The loop ends here
This reverses the output string
output = output[::-1]
This returns the output string
return output
The else statement if d or x is out of range
<em> else:</em>
<em> return "Number/Base is out of range"</em>
<em />
Answer:
public class ANot {
public static void main(String[] args) {
int numberOfSides = 20;
boolean isQuadrilateral;
if(numberOfSides==4){
isQuadrilateral = true;
System.out.println("The triangle is quadrilateral");
}
else{
isQuadrilateral=false;
System.out.println("The triangle is not quadrilateral");
}
}
}
Explanation:
- Create and Initilize the int variable numberOfSides (You can also receive this from a user using the scanner class for example).
- create a boolean variable isQuadrilateral
- Use if and else statement to check if numberOfSides ==4 and assign true to isQuadrilateral else assign false