Each element of the matrix are multiplied by the scalar to form a matrix of
same size as the original matrix in matrix scalar multiplication.
Reasons:
The matrix <em>A</em> is presented as follows;
![A = {\left[\begin{array}{ccc}4&6&8\\6&8&10\end{array}\right]}](https://tex.z-dn.net/?f=A%20%3D%20%7B%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D4%266%268%5C%5C6%268%2610%5Cend%7Barray%7D%5Cright%5D%7D)
Using the multiplication of a matrix and a scalar, we have;
![60 \cdot A = 60 \cdot \left[\begin{array}{ccc}4&6&8\\6&8&10\end{array}\right] = \left[\begin{array}{ccc}60 \times 4&60 \times 6&60 \times 8\\60 \times 6&60 \times 8&60 \times 10\end{array}\right] = \left[\begin{array}{ccc}\mathbf{240}&\mathbf{360}&\mathbf{480}\\\mathbf{360}&\mathbf{480}&\mathbf{600}\end{array}\right]](https://tex.z-dn.net/?f=60%20%5Ccdot%20A%20%3D%2060%20%5Ccdot%20%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D4%266%268%5C%5C6%268%2610%5Cend%7Barray%7D%5Cright%5D%20%3D%20%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D60%20%5Ctimes%204%2660%20%5Ctimes%206%2660%20%5Ctimes%208%5C%5C60%20%5Ctimes%206%2660%20%5Ctimes%208%2660%20%5Ctimes%2010%5Cend%7Barray%7D%5Cright%5D%20%3D%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D%5Cmathbf%7B240%7D%26%5Cmathbf%7B360%7D%26%5Cmathbf%7B480%7D%5C%5C%5Cmathbf%7B360%7D%26%5Cmathbf%7B480%7D%26%5Cmathbf%7B600%7D%5Cend%7Barray%7D%5Cright%5D)
Therefore;
![60 \cdot A = \left[\begin{array}{ccc}240\4&360&480\\360&480&600\end{array}\right]](https://tex.z-dn.net/?f=60%20%5Ccdot%20A%20%3D%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D240%5C4%26360%26480%5C%5C360%26480%26600%5Cend%7Barray%7D%5Cright%5D)
Learn more about matrices here:
brainly.com/question/14296012
Answer:
1 over e^3
Step-by-step explanation:
sos
Answer:
2.
Step-by-step explanation:
To round off to the nearest whole number, we look at the tenth place value (the first digit after the decimal point.)
If it is a 0-4, we round the entire number down. If it is 5-9, we round the entire number up.
In this case, the tenth digit is 4. 4 is from the category 0-4, so we round 2.436 down to 2.
4x + 160y = 120
and
1x + 240y = 80
that will be be the equations. if we multiply the bottom equation by 4 we get:
4x + 960y = 320
now subtract one equation from another:
4x + 160y = 120
-(4x + 960y = 320)
and get:
-800y = -200
y = $0.25
now plug this into one equation
x +240(.25) = 80
x + 60 = 80
x = $20
so $20 per day and $0.25 per mile
Answer:
126
Step-by-step explanation: