To start, we're given the range that x lies in: from -1 to 4. We know from the fact that

that -1 will be <em /><em>included</em> in that range, so we mark -1 on the number line with a solid circle. We also know from

that, while x can be any value <em>up to</em> 4, it does not <em>include </em>4. We indicate this by drawing a hollow circle around 4 on the number line. Since x can be <em>any value within this range</em>, we make that fact clear by drawing a bold line between the points -1 and 4 on the number line. I've attached an image of what our final graph would look like.
It has to do with the number of dimensions you have in the figure. For example, in a square you have 2 dimensions, length and width. Since you have only two you use units^2. In a cube, you have 3 dimensions, length, width and height, which is where you get the units^3.
Well, one quarter of 20 is 5 (because 20 ÷ 4 = 5). so, to find 3 quarters, we multiply 5 times 3.
5 × 3 = 15, so 3 quarters of 20 is 15.
Answer:
-87
Step-by-step explanation:
So, first to find <em>x</em> you need to subtract 121 from 180. You do this because both the angle which measures 121 degrees and <em>x</em> lie on the same line, and since a line has an angle measure of 180, you do 180-121 to find <em>x</em>. The same thing can be done for <em>y</em>. Since the angle measure of 34 degrees and y lie on the same line you can calculate 180-34 to get <em>y. </em>So, let's do that.
180-121=x
59=x
180-34=y
146=y
Once you've done that you can easily subtract the two and get your answer.
x-y
substitute the answer for the variables and get
59-146
and then your answer is
-87
Answer:

Step-by-step explanation:
General equation of geometric sequence: 
Given:



Common ratio:

Therefore:
