Answer:
16-x*(-7)=-154
7x =-154-16
7x/7=-170/7
X=-24.29
Step-by-step explanation:
Let x represent "my number"
1/4x - 2 = 3/8
First, to start solving this, we can rearrange our fraction. Let's take 1/4x and change it to x/4. Why? Well, a variable can also be considered as the number 1.

Second, now we can continue solving for our variable (x). Let's add 2 to each side.

Third, let's simplify 3/8 + 2. (3/8 + 2 = 2.375 =19/8)

Fourth, continue trying to get the variable by itself. Multiply each side by 4.

Fifth, let's simplify 19/8 × 4. This is simple. Leave the denominator be and just do 19 × 4, which equals 76.

Sixth, our final step is to simplify our fraction. To do so, we will need to list the factors of the numerator and denominator and find the greatest common factor (GCF).
Factors of 76: 1, 2, 4, 19, 38, 76
Factors of 8: 1, 2, 4, 8
Since 4 is our first common factor, it is considered our GCF.
Seventh, now let's divide. Divide both the numerator and denominator by the GCF (4) to create our new simplified fraction.

Answer in fraction form:

Answer in decimal form:
By applying the definitions of <em>rigid</em> transformation ((x, y) → (0.5 · x, 0.5 · y)) and dilation, we conclude that the coordinates of Q'(x, y) are (0.1).
<h3>How to apply rigid transformations on a point</h3>
Herein we must apply a rigid transformation into a given point to determine an image. <em>Rigid</em> transformations are transformations applied on a <em>geometric</em> locus such that <em>Euclidean</em> distance is conserved. Dilations are a kind of <em>rigid</em> transformations such that:
(x, y) → (k · x, k · y), for k > 0
If we know that Q(x, y) = (0, 2) and k = 0.5, then the coordinates of Q' are:
Q'(x, y) = (0.5 · 0, 0.5 · 2)
Q'(x, y) = (0, 1)
By applying the definitions of <em>rigid</em> transformation ((x, y) → (0.5 · x, 0.5 · y)) and dilation, we conclude that the coordinates of Q'(x, y) are (0.1).
To learn more on dilations: brainly.com/question/13176891
#SPJ1
The answer is 10/3, the whole number form of it is 3 1/3 :)
Answer: The resultant would be the sum and the difference between the vectors.
Step by step explanation: 1. The possible resultant is between the sum of the 2 vectors and the difference between the two vectors.
2. The greatest magnitude is when the vectors lie in the same direction and the sum would be the scalar sum of the two vectors. The angle between the two would be zero degree.