True, young people streaming their video game play on twitch can have substantially larger audiences than programming on major cable television networks.
It is estimated that Twitch receives 45 million unique visitors per month. Television streaming services like Netflix and Hulu do not accurately reflect this. About 6 to 12 million unique visitors use Hulu and Netflix each month. These figures are remarkably dissimilar. People appear to be more interested in watching gamers stream their play, even if they aren't competing in a championship, than they are in the modern televisions that have been produced. So far, amateur, user-generated material has helped Twitch prosper. The streaming platform was able to dominate the video game business thanks to this model's success. People streaming their video game play on twitch can have substantially larger audiences. A well-produced gaming program or a prominent gamer's narration draws 10–20K viewers on the big channels.
To know more about video games, click here:
brainly.com/question/10084699
#SPJ4
I think that due to the number of casualties on both sides neither side was a clear winner
<span>talking the most, interrupting the other person, and changing the topic most often are all common indicators of lack of social manners and attention issues. </span>
Answer:
1. Greece had the sea and Rome didn't
2. Coincidence
3. A Language based on Latin
Explanation:
Hope this helps
The correct answer is B. Modeling
Explanation:
Modeling is a learning strategy or cognitive-behavioral technique that implies observing the behaviors or actions of others and then modeling or shaping own actions and behaviors according to the ones observed. This means learning occurs through modeling or by copying others. This is the case of Alex because as he does not know how to use cutleries he decided just to observe others and then copy their behaviors which means he larnt to use cutlery through modeling.