Explanation:
What code are you talking about?
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<h3>Types of Computer games</h3>
- Action
- Adventure
- Simulation
- Sports
- Role-playing
- Puzzlers
- Party games
<em>(</em><em>That's</em><em> </em><em>all</em><em> </em><em>i</em><em> </em><em>know</em><em>)</em><em> </em>
<h2>

</h2>
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Answer:
The correct answer to the following question will be "Metadata".
Explanation:
Metadata is "information providing information on other data" This is "data about data", in other words.
There are many subareas of metadata, including:
- Structural metadata
- Iscriptive metadata
- Statistical metadata
- Reference metadata
- Administrative metadata
Metadata gives a summary of the features of the data and the collection of relationships that connect the data found in the database.
It defines other details, is a prefix in most uses of computing means "an underlying meaning or description. Very simple document metadata are, for example, creator, date generated and date changed and file size.
Therefore, Metadata is the right answer.
Answer:
Technician B.
Explanation:
The claim of technician B that some vehicle manufacturers use a stepped ECT circuit inside the PCM to broaden the accuracy of the sensor is correct.
Answer:
True
Explanation:
While programming in most programming languages, one will have need to use functions and variables defined in other class libraries. in C++, these functions and variables' definitions are contained in Header files, which can be imported and used into any C++ program by using the pre-processor #include statement. This statement is the equivalent of import in java and copy in other languages. Popular header files are the Maths class (Allows use of maths functions like power, square roots exponentiation etc), the input/output (allows usage of cout print statement and cin input statement)