Answer:
Software Licensing is pretty much allowing another company to use your own product.
Explanation:
<u>For Example:</u>
<u>Company A</u> is working on a face swap application which requires a facial recognition software in order to work. They can either build one from scratch (which can take months) or they can pay someone who already has one in order to be able to use it.
<u>Company B</u> owns a facial recognition software and are asked by Company A to license their software to them. Company A pays Company B, they then draft up a contract for Company A allowing them to use the facial recognition app.
Software licenses are either proprietary, free, or open source. Proprietary is the one used in the example above.
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Answer:
D. Identify the problem.
Explanation:
There are six steps or stages in computer system troubleshooting. They are,
1. Identify the problem: In the stage of troubleshooting, the user is interviewed to get a description of the problem. Reproducing the problem is essential to confirm the described problem of the system before moving to the next stage.
2. Establish a theory of probable cause: when the problem is identified, a list of the possible cause of the problem is made.
3. Test the theory to determine a cause: each items on the list of possible cause of the problem is tested to confirm its actual cause.
4. Resolve the problem.
5. Verify full system functionality
6. Document the findings, actions and outcomes.
I would say the primary Beni fit is more space for storage , but also it does effect the speed eventually. If your hard drive is almost full, everything will be slower
Answer: Network layer
Explanation: Network layer the third layer of the OSI model architecture which is focused on the operation of making the logical paths for the data packets so that they can flow.
The packets carry the addresses of the sender port and the destination port which is added to the header of the packet and then the path is established accordingly so that the packet can travel.