Answer:
For most space objects, we use light-years to describe their distance. A light-year is the distance light travels in one Earth year. One light-year is about 6 trillion miles (9 trillion km). That is a 6 with 12 zeros behind it!
Explanation:
A.)
we have two machines M1 and M2
cpi stands for clocks per instruction.
to get cpi for machine 1:
= we multiply frequencies with their corresponding M1 cycles and add everything up
50/100 x 1 = 0.5
20/100 x 2 = 0.4
30/100 x 3 = 0.9
CPI for M1 = 0.5 + 0.4 + 0.9 = 1.8
We find CPI for machine 2
we use the same formula we used for 1 above
50/100 x 2 = 1
20/100 x 3 = 0.6
30/100 x 4 = 1.2
CPI for m2 = 1 + 0.6 + 1.2 = 2.8
B.)
CPU execution time for m1 and m2
this is calculated by using the formula;
I * CPI/clock cycle time
execution time for A:
= I * 1.8/60X10⁶
= I x 30 nsec
execution time b:
I x 2.8/80x10⁶
= I x 35 nsec
A. modem or d. voice input. Not a port because a port allows one to insert a peripheral device but not really communicate. I have no idea what an expansion slot is. It could be d. voice input because this allows a person to hold an audible conversation.
But I'd go for modem because a modem lets you connect devices like laptops, tablets, phones, computers etc. and share data between them. So things like mailing are possible (I THINK)! <span />
Answer:
She does not need a computer all she needs are a good laptop that could handle a game engine and a graphic drawing tablet to make the terrain and characters.
Explanation:
It also depends on what kind of game you want to create
The answer is a network layer. It prevents saturation since it manages and distributes data. It serves as a control to all other networks that receives data. The main function is to create, end or reserve connections by identifying and recognizing IP addresses of connected networks.