Answer:
Teergrubing.
Explanation:
Teergrubing is an antis-pamming approach where the receiving computer launches a return attack against the spammer, sending email messages back to the computer that originated the suspected spam.
It is a good antis-pamming approach because it slows response to the Simple Mail Transfer Protocol (SMTP) commands, thus tying up resources.
<span>The answer is THREE FEET. This is part of the safety precautions that must be taken when using ladder. Other safety precautions include: only used inspected and certified ladders, keep ladders at least ten feet away from power lines, do not use ladder on slippery surfaces, etc.</span><span />
Answer:
The code to this question can be given as:
Code:
int lastVector = newScores.size() -1; //define variable lastVector that holds updated size of newScores.
newScores = oldScores; //holds value.
for (i = 0; i < SCORES_SIZE - 1; i++) //define loop.
{
newScores.at(i) = newScores.at(i+1); //holds value in newScores.
}
newScores.at(lastVector) = oldScores.at(0); //moving first element in last.
Explanation:
- In the given C++ program there are two vector array is defined that are "oldScores and newScores". The oldScores array holds elements that are "10, 20, 30, 40".
- In the above code, we remove the array element at first position and add it to the last position. To this process, an integer variable "lastVector" is defined.
- This variable holds the size of the newScores variable and uses and assigns all vector array elements from oldScores to newScores. In the loop, we use the at function the removes element form first position and add in the last position.
- Then we use another for loop for print newScores array elements.
Answer:(A) usability
Explanation:
The term usability refers to the usage value of products, how much they can be used and their value after their use. So adding on these points usability helps to quantify the financial value of IT components.
Solution:
The process of transaction can guarantee the reliability of business applications. Locking resources is widely used in distributed transaction management (e.g; two phase commit, 2PC) to keep the system consistent. The locking mechanism, however, potentially results in various deadlocks. In service oriented architecture, the deadlock problem becomes even worse because multiple transactions try to lock shared resources in the unexpectable way due to the more randomicity of transaction requests, which has not been solved by existing research results. In this paper, we investigate how to prevent local deadlocks, caused by the resource competition among multiple sub-transactions of a gl obal transaction, and global deadlocks from the competition among different global transactions. We propose a replication based approach to avoid the local deadlocks, and a timestamp based approach to significantly mitigate the global deadlocks. A general algorithm is designed for both local and global deadlock prevention. The experimental results demonstrate the effectiveness and efficiency of our deadlock prevention approach. Further, it is also proved that our approach provides higher system performance than traditional resource allocation schemes.
This is the required answer.