Answer:
Creativity: this is the most vital skill that a graphic designer should possess. It is tricky to come up with new ideas, think out of the box, and translate that into the computer.
Typography: Words can make or break. A graphic designer needs to have the skill in order to know for which project which font would be suitable.
Web design: A graphic designer should have basic knowledge of HTML and CSS
Communication: Understanding what a client wants and delivering exactly the same, needs good communication skills to understand them
Software: a graphic designer should know several software in order to make the graphics
Explanation:
Hey there Malihaahmad321,
When will the reflections on the water be the best?
Answer:
On a calm day
Hope this helps :D
<em>~Danielle </em>
Answer:
Jump cut editing
Explanation:
A jump cut is a type of cut in editing in which two sequential shots are taken with the camera positions varying only slightly. The effect of this is obtrusive and creates a choppy appearance. The effect can be created in two ways. One occurs when the camera position changes less than 30 degrees. This means that the difference between the two shots is not substantial enough . The other way is by removing the middle section of a continuously filmed shot.
Correct me if I'm wrong but I believe they're called "Prints".
There are many themes for example:
Family
There are two kinds of families in The Westing Game<span>: the family you choose and the family you're born into. Westing doesn't just leave his estate to a relative; he creates a game of strategy that will help him find the best heir possible. If his estate ends up with a relative, that's great, but it's not a requirement. Similarly, Turtle forges a strong relationship with Flora when she realizes she won't get the kind of maternal care she needs from her own mother. In contrast, though, the sibling relationships we see in the book are really tight. Theo takes great care of Chris, and Turtle looks out for Angela. What we see there is a lot of love and support.
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Wealth
Money always makes people act funny. That's especially true in The Westing Game<span>, though, where the money in question is $200 million, and both an inheritance and people's lives are hanging in the balance. For some of the characters, money represents freedom; for others, education. Some think they won't be anything without money, and some are almost too eager to give it away. The characters are nearly all willing to lie, gamble, or steal to get it. The novel provides cautionary warnings about the damage having or wanting money can do, and it also raises the question of who deserves wealth.
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Appearance
One big idea of The Westing Game<span> is that people aren't who they appear to be. People are both literally and figuratively in disguise. Significantly, appearances have the power to limit people whether they seem to be, objectively, positive or negative. Angela's just as metaphorically restricted by her beauty as Chris is literally hampered by his disease. Many of the characters make judgments about the others based on how they appear – your outside determines whether other people see you as pretty, ugly, ordinary, or weird. But there's also power in letting people think you're something you're not, and the easiest way to do that is by changing what's on the outside.
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