According to Hitchcock, using the resource of puzzling the audience is not the core of suspense. That is why he had never directed a puzzler or a whodunit. We can find evidence from this in an inteview he gave for the Hollywood Reporter in 1948, called 'Let'Em Play God', in which he clearly says: "I do not believe that puzzling the audience is the essence of suspense."
Regarding the difference between surprise and suspense, he explains that a surprise is something that produces a fright in the audice from a sudden. There is no expectation or tension before it because the scene has been created to take them by surprise. Otherwise, when a director creates suspense, the audience is prepared to what it will come, because you make them participate in the scene, you make them part of the situation.
If I was ever a snow man, I would throw snowballs at people, but when they look to see who threw the snowball, they wouldn't be able to find anyone because I technically shouldn't be alive. I'd also chase people:)
Character motivation is the reason behind a character's behaviors and actions in a given scene or throughout a story. Motivations are intrinsic needs: they might be external needs and relate to survival, but they might also be psychological or existential needs, such as love or professional achievement.
To avoid collisions with invasive species of aliens, new imperial regulations allow only positive integer space jumps parallel to the three space axes defined in the Jedi council's booklet of rules and regulations. How many ways can the Millenium Falcon travel from Earth with coordinates (0,4,1) to the Wookiee smuggler's trading place at (6,12,