Answer:
see the explanation
Step-by-step explanation:
<u><em>The complete question is</em></u>
The first three steps of completing the square to solve the quadratic equation x2 +4x -6= 0, are shown below.
Step 1: x2 +4x= 6
Step 2: x2 +4x+4=6+4
Step 3: (x +2)^2=10
What are the next 3 steps?
we have
step 4
Take square root both sides

step 5
Simplify

step 6
Solve for x
subtract 2 both sides



Answer: 6
Step-by-step explanation: First rewrite 10 as 10/1 and 1 and 2/3 as 5/3.
Mixed numbers can be changed to improper fractions by multiplying the denominator by the whole number and then adding the numerator. We then put out numerator over our old denominator.
So we have 10/1 ÷ 5/3 or 10/1 × 3/5.
It's important to understand that dividing by a fraction is the same as multiplying by its reciprocal. In other words, we can change the division to multiplication and flip the second fraction.
Now multiplying across the numerators and across the denominators, we have 30/5. Notice however that 30/5 is not in lowest terms so we divide the numerator and the denominator by the greatest common factor of 30 and 5 which is 6 and we end up with 6.
Therefore, 10 ÷ 1 and 2/3 = 6.
Answer: the correct answer is 11 hours, 21 seconds and 3738 fractions of a second.
Step-by-step explanation:
An American gallon has 3.78541 liters.
3,600 gallons are 13,627.46 liters since 3,600 gallons * 3.78541 liters per gallon= 13,627.46 liters
We will need 681.3738 minutes to fill the pool since 13,627.46 liters divided by 20 liters per minute = 681.3738 minutes
681.3738 minutes is 11 hours and 21.3738 seconds since 11*60 minutes + 21.3738 minutes = 660 minutes + 21.3738 seconds = 681.3738 or 681.3738 divided by 60 minutes ( 1 hour ) is 11 hours and 21.3738 seconds.
Answer:
V = 486
, or approx. 1,526.814
Step-by-step explanation:
V =
*r²*(h/3)
plug in the numbers: V =
* (9)² * (18/3)
simplify: V =
* 81 * 6
simplify: V = 486
, or approx. 1,526.814
The preimage WXYZ is to undergo a rotation of 90° in the clockwise direction.
A 90° clockwise rotation leads to the following change in the coordinates;
(x,y) -> after rotation (y,-x)
this rule applies for all the vertices in the preimage
W - (3,-5) --> W' (-5,-3)
X - (1,-3) ---> X' (-3,-1)
Y - (-1,-5)---> Y' (-5,1)
Z - (1,-7) ---> Z' (-7,-1)
therefore the new coordinates are W' (-5,-3), X' (-3,-1), Y' (-5,1) and Z' (-7,-1)