Answer and Explanation:
Esse é um trecho da música "34+35" da cantor Ariana Grande.
A musica foi lançada em 2020 e é classificado no gênero musica popular, ou simplesmente, musica pop americana, como referencia ao país em que foi lançado. A musica conta com um videoclipe lançado no mesmo ano, ode elementos dos aos 80 e referencias a robótica podem ser observados.
Answer:
<em>"The Tell-Tale Heart"</em> is the ideal short story according to Poe's standards.
Explanation:
These are some of the arguments why:
Length: The story is short enough to read in one sitting, with less than twenty paragraphs
Ending: In fact the story ends with a climax. The protagonist can no longer hide his guilt: he admits to the officers how he has assassinated the old man and asks them to "tear up the planks" in which his corpse is concealed.
Unity of Effect: Poe builds an atmosphere from the very start of the story that is packed with anticipation and elicits a feeling of anxiety in the reader.
For instance, in the second paragraph, the narrator acknowledges that a crime was about to be committed, and goes on to explain the different motivations and measures he has developed.
Afterwards, the old man's beating heart (the victim) strengthens this sense of tension, as when the reader awaits to see whether the perpetrator actually gets a free pass.
Answer:
Explanation:
f everything that represents a herd. Explain why Charlie Brown didn't think much of her.
The correct answer to this open question is the following.
Based on its context, what do you think the phrase in droves means in paragraph 2?
Once reading the context of the article, we can understand the term "in droves" as "in large quantities" or "many at the same time."
We are talking about the article called <em>"Reality is Broken: Why Games Make Us Better and How They Can Change the World,"</em> written by Jane McGonigal.
Paragraph 2 says: "They are abandoning it in droves-a few hours here, an entire weekend there..."
That term helps convey the author's message and intended tone in that the author expresses in a colloquial way the number of people or gamers that abandon reality, the day to day common living, to enter the virtual reality of video games.