Answer:
B
Explanation:
A complex and unpredictable password would prove very hard to guess or deduce for any attacker.
It will overheat because it don't have gpu
Answer:
Hi!
The correct answer is E.
Explanation:
void change(int ar[], int low, inthigh) {
int temp;
if(low< high) { <em>// here ask if the positions low and high of the array are the same.</em>
temp= ar[low]; <em>// first, saves the element on ar[low] in temp.</em>
ar[low]= ar[high]; <em>// second, the element on ar[high] in ar[low]. First switch.</em>
ar[high]= temp; <em>// third, saves the element on temp in ar[high]. Complete switch.</em>
change(ar,low + 1, high - 1); <em>// Recursive call, adding one position to low, and subtracting one position to high. </em><em>Important: </em><em>When low and high have the same value, the recursive call will finish.</em>
}
}
Result: Switch the lower half of elements in the array with the upper half.
Its B no doubt
cuz ik how to do this i took classes for this so ik im right ight
[B], developing the art style guide and production plan.
It wouldn't be [A], because patches are released to consumers of the game, to fix bugs and add new content, which won't be done until post-production.
It wouldn't be [C] either, as it is also post-production, because you are sending the game to produced, packaged and shipped, meaning the game has already been pretty much fully developed.