rgb_scale = 255
cmyk_scale = 100
def rgb_to_cmyk(r,g,b):
if (r == 0) and (g == 0) and (b == 0):
return 0, 0, 0, cmyk_scale
# rgb [0,255] -> cmy [0,1]
c = 1 - r / float(rgb_scale)
m = 1 - g / float(rgb_scale)
y = 1 - b / float(rgb_scale)
min_cmy = min(c, m, y)
c = (c - min_cmy)
m = (m - min_cmy)
y = (y - min_cmy)
k = min_cmy
return c*cmyk_scale, m*cmyk_scale, y*cmyk_scale, k*cmyk_scale
def cmyk_to_rgb(c,m,y,k):
r = rgb_scale*(1.0-(c+k)/float(cmyk_scale))
g = rgb_scale*(1.0-(m+k)/float(cmyk_scale))
b = rgb_scale*(1.0-(y+k)/float(cmyk_scale))
return r,g,b
Answer: Windows 2000
Explanation: I researched it and multiple sites said that it was Windows 2000.
<u><em>Hope this helps!!! :)</em></u>
[B], developing the art style guide and production plan.
It wouldn't be [A], because patches are released to consumers of the game, to fix bugs and add new content, which won't be done until post-production.
It wouldn't be [C] either, as it is also post-production, because you are sending the game to produced, packaged and shipped, meaning the game has already been pretty much fully developed.
Answer:
=vlookup(h14, a5:h11,8,false)
Explanation:
Here, h15 is the cell in which we need the output and the value to be matched in rows to find the exact row is h14, and the range is expressed as a5:h11. Now to find the column number, we need to figure out the first and the concerned column. So, the concerned column is in which the total attendance is being listed and it is h(h14), and the first column is a. So, the column number is a=1 h=8, =8. And since we need the exact match, the value of the fourth argument is false. And thus, we have the above formula. Remember. vlookup formula is:
=vlookup(cell where the result is to be placed, range, column number in the same row as h14, exact match or approximate match). For exact match it's false, and for the approximate match, it's true.