Answer:
A: shift in user's role from the passive consumer of content to its creator
Explanation:
During the phase of Web 2.0, consumers evolved from just been highly informed and socially connected (in other words, they evolved from being just passive consumers) to a more engaged and empowered consumer. This implied that consumers could easily adapt to new technologies to meet individual needs and create an emotional bond with brands. They evolved from passive consumers to being the creators of what they wanted to meet their specific needs.
Answer:
A hard drive is what on your computer stores the operating system and all of the files you download. A pen drive (USB DRIVE) is a portable drive used for storing files that you can plug into computers with usb drive ports and transfer that data over to the computer through the USB Drive and you can also copy data onto the USB Drive from a computer and transfer it to other computers.
Explanation:
Computer Technician
Answer:
A “breadcrumb” (or “breadcrumb trail”) is a type of secondary navigation scheme that reveals the user's location in a website or Web application. The term comes from the Hansel and Gretel fairy tale in which the two title children drop breadcrumbs to form a trail back to their home.
Explanation:
A breadcrumb or breadcrumb trail is a graphical control element frequently used as a navigational aid in user interfaces and on web pages. It allows users to keep track and maintain awareness of their locations within programs, documents, or websites. Breadcrumbs make it easier for users to navigate a website – and they encourage users to browse other sections of the site. ... You head to their site and end up on The Nestle company history page. Using their breadcrumbs, you can easily navigate back to About Us, History, or even their home page.
Answer:
Explanation:
The following code is written in Java. I recreated the entire Child class as described with the instance variables and the doubleWeight method. Then created the getter and setter methods for both the weight and height variables.
class Child {
double weight, height;
public double doubleWeight() {
double superWeight = weight * height;
return superWeight;
}
public double getWeight() {
return weight;
}
public void setWeight(double weight) {
this.weight = weight;
}
public double getHeight() {
return height;
}
public void setHeight(double height) {
this.height = height;
}
}