Answer:
int* strikeCounter ;
int someVal;
scanf("%d", &someVal);
strikeCounter =&someVal;
*strikeCounter =someVal*4;
Explanation:
Here we took one int variable and read that value from user. we assigned that int variable address to pointer variable "strikeCounter " and we are pointing the value of strikecounter as 4 times of that integer variable value
Answer:the question is not right
Explanation:
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The block most effectively keep a sprite from moving off the screen if if on edge, bounce. Hence option B is correct.
<h3>
What is screen?</h3>
Screen is defined as a portable or stationary object that offers shelter, acts as a partition, etc., and often consists of a covered frame. Screening is defined as the procedure of locating or choosing individuals from a community according to one or more selection criteria.
The block will kept more perfectly if one of the edge there is bounce so that the box will not fall from the sprite.
Thus, the block most effectively keep a sprite from moving off the screen if if on edge, bounce. Hence option B is correct.
To learn more about screen, refer to the link below:
brainly.com/question/23902291
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