Answer:
here is explanation below
Explanation:
Digital media use some techniques and mechanism such as compulsive checking to keep people hooked. The technique seem persuasive as it continuously gets to make people to keep returning on regular basis.
With social proof, (where an online information can be retweeted severally to make users quickly go online and read them), people could be kept so addicted to the digital media. It also uses reciprocity, where more friends can be invited to a platform for one to earn more points. So the more your friends, the harder it becomes to leave such platforms.
Self-exclusion and lock-out scheme can be used to put a control to the addiction. Users could be alerted when it seems their usage pattern indicates certain level of risks.
Answer:
Table of Content
Explanation:
This where the author's ideas are broken down into pieces.
Answer:
Hmm
Explanation:
I think 1 - 1 = 23 because I am a mistake :(
Ok this 2 help
Say
Thoughts
Effects
Action
Looks
Dialogue: we can tell how the character talks (like rude language, good language)
Actions: we can tell how the character acts
Thoughts: we know what the character thinks
Interaction with others: we know how the character interacts with other people
Opinions of other: we know what this character thinks about others
I would say all of them except opinions on others. Like, you can be a nice person and think negatively about someone (well that's me).