The following cose will be used to copy assignment operator for CarCounter
<u>Explanation:</u>
Complete Program:
#include <iostream>
using namespace std;
class CarCounter
{
public:
CarCounter();
CarCounter& operator=(const CarCounter& objToCopy);
void SetCarCount(const int setVal)
{
carCount = setVal;
}
int GetCarCount() const
{
return carCount;
}
private:
int carCount;
};
CarCounter::CarCounter()
{
carCount = 0;
return;
}
// FIXME write copy assignment operator
/* Your solution goes here */
CarCounter& CarCounter::operator=(const CarCounter& objToCopy)
{
if(this != &objToCopy)
carCount = objToCopy.carCount;
return *this;
}
int main()
{
CarCounter frontParkingLot;
CarCounter backParkingLot;
frontParkingLot.SetCarCount(12);
backParkingLot = frontParkingLot;
cout << "Cars counted: " << backParkingLot.GetCarCount();
cout << endl << endl;
system("pause");
return 0;
}
If you mean speakers. You should remove them or if you mean the speakers in the PC. Perhaps you put the headphones in the wrong one. Theres usually too one in the front and the other one in the back of the desktop.
Hope this helps.
Regards. Shaggy
Enjoy your music!
Answer:
A block diagram is a diagram of a system in which the principal parts or functions are represented by blocks connected by lines that show the relationships of the blocks. They are heavily used in engineering in hardware design, electronic design, software design, and process flow diagrams.
Explanation:
In your question you asked architure but maybe it is architecture (•;
Answer:
The answer is "False".
Explanation:
The rule of thirds implies to the subject, which is not centered mostly on the picture because of new photography formats their shots. Its main object is a little off with one side by using a third-party principle, which draws your attention for the audience into another design, instead of only looking at the center. In another word, we can say that this rule is used as the definition to design the Crop tool to represent as an overlay.