Answer:
The arcs are drawn to find a point on the bisecting ray. If the arcs are the same width, it makes sure that they are equidistant from the points on the rays of the angle. This causes the point to be on the bisecting ray.
Step-by-step explanation:
Bisection of an angle implies dividing the angle into two equal parts. The ray that divides the angle is called a bisector.
The hunter should use the same radius or width to draw the two arcs, using points P and Q as the center interchangeably, so that they would intersect at an equidistant point to P and Q. The point of intersection lies on the bisecting ray of the angle.
So then what is the question?
That would turn into 3x-5
5x-1=19
1st you add the one over to the 19 and you'll get 20
then you do 5x=20
divide the 5x over to the 20 and your final answer is 4.