Answer:
Amplification.
Explanation:
Social media publishing can be defined as a service that avails end users the ability to create or upload web contents in either textual, audio or video format in order to make them appealing to a target audience.
Thus, these web contents are generally accessed by end users from time to time through the use of various network-based devices. As users access these contents, they're presented with the option of sharing a particular content with several other people a number of times without any form of limitation.
Hence, the average numbers of shares a piece of content receives is known as its amplification. The higher the average numbers of shares a particular content receives, the higher the number of traffic it generates for its publisher.
Answer:
C++ code explained below
Explanation:
#include<bits/stdc++.h>
#include <iostream>
using namespace std;
int FiboNR(int n)
{
int max=n+1;
int F[max];
F[0]=0;F[1]=1;
for(int i=2;i<=n;i++)
{
F[i]=F[i-1]+F[i-2];
}
return (F[n]);
}
int FiboR(int n)
{
if(n==0||n==1)
return n;
else
return (FiboR(n-1)+FiboR(n-2));
}
int main()
{
long long int i,f;
double t1,t2;
int n[]={1,5,10,15,20,25,30,35,40,45,50,55,60,65,70,75};
cout<<"Fibonacci time analysis ( recursive vs. non-recursive "<<endl;
cout<<"Integer FiboR(seconds) FiboNR(seconds) Fibo-value"<<endl;
for(i=0;i<16;i++)
{
clock_t begin = clock();
f=FiboR(n[i]);
clock_t end = clock();
t1=double(end-begin); // elapsed time in milli secons
begin = clock();
f=FiboNR(n[i]);
end = clock();
t2=double(end-begin);
cout<<n[i]<<" "<<t1*1.0/CLOCKS_PER_SEC <<" "<<t2*1.0/CLOCKS_PER_SEC <<" "<<f<<endl; //elapsed time in seconds
}
return 0;
}
Answer:
What Sherman needs to configure is:
RIPv2 class D of 240.
Explanation:
Multicast messages are usually dispatched to a select group of hosts on a network and require acknowledgement of the recipients. RIPv2 is a router-based internet protocol for exchanging routing information to the IP address 224.0. 0.9 on a network. It determine the most efficient way to route data on a network and to prevent routing loops.