3 and 4
Step-by-step explanation:
y=5x
y=5(0)
y=0
y=5x
y=5(10)
y=50
y=5x
y=5(51)
y=255
y=5x
y=5(400)
y=2000
Answer:
(-3, 4)
It doesn't show any coordinates so I assume that the origin is where the x and y axes intercept
Answer:
1
Step-by-step explanation:
One. For example, if we chose 5 as the number, then the multiplicative inverse would be 1/5. Multiplying 5 by 1/5 results in one (1).
Abcdefg
There cannot be more than two because there are only two vowels, e and a. But it has to be 4 lettered, which limits a lot of option, so there can only be one 4-letter code.