Answer:
In assembly language, two instructions control the use of the assembly language procedure.
CALL pushed the control to the return address onto the stack and transferred the control.
RET instruction returns the address that placed on the stack by a call instruction.
Explanation:
Action RET instruction
- The RET instruction pops the address and returns off the stack, which is pointed by the stack pointer.
- The stack is LIFO in memory at a particular location, and the pointer points offset from the stack location.
RET instruction does its job by consulting the register and memory state at the point when it is executed.
In RET instruction, only register and memory state is executed. Call instruction must save that address that figure out in a register and memory location.
Answer:
B.
Slides or positive films give high quality pictures with higher color saturation and contrast.
Explanation:
The above is true for slides with positive film. This is because, the positive film happens to have a high resolution when it was been used thereby giving out a high quality video at the end of the recording. The higher colour saturation and contrast are also an attribute of a slide or positive film.
Answer:
B. External systems and technology architecture.
Explanation:
In such environment, you have to know what external systems are in place so have proper communication with External Systems whether be in message format or web/networks, Communication protocols, Security methods, Error detection and recovery,
Additionally, it consits of technology architecture so conforming to an existing technology architecture helps us discover and describe existing architecture
Answer:
Answer of the given question is :
I/O-bound
programs would not require much CPU usage, having short CPU bursts.
CPU-bound programs require large CPU bursts. CPU-bound processes do not
have to worry about starvation because I/O bound programs finish running
quickly allowing CPU-bound programs to use the CPU often.
Explanation:
I/O-bound
is a thread generally has a tight latency that needs a compare to computer bond thread on the windows workload.
When a mouse click then it response ASAP as compared to batch job which is running in the background.
If the outcome is slower, then the user switch the operating systems and server workload does not care about UI
The image in the photograph is representing A. Analog Data. Analog data is data that is represented in a physical way. Where digital data is a set of individual symbols, analog data is stored in physical media, whether that's the surface grooves on a vinyl record, the magnetic tape of a VCR cassette, or other non-digital media. Analog and digital signals are different types which are mainly used to carry the data from one apparatus to another. Analog signals are continuous wave signals that change with time period whereas digital is a discrete signal is a nature. Examples of analog technology: photocopiers. old land-line telephones. audio tapes. old televisions (intensity and color information per scan line). Analog and digital signals are the types of signals carrying information. The major difference between both signals is that the analog signals that have continuous electrical signals, while digital signals have non-continuous electrical signals.