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Serjik [45]
3 years ago
10

Do you think lossy compression formats will be popular in 20 years? Why or why not?

Computers and Technology
1 answer:
stealth61 [152]3 years ago
4 0

Answer:

I think it will be not popular

Explanation:

We are living in a information era and future data will be more important than now so we will need every detail of information and we will need data. Lossy compression is faster but computers are getting powerful so lossless compression will be faster so lossless compression will be popular.

You might be interested in
Which of the following is a basic principle of improvement?
lesya [120]

From the given the statement, "every system is perfectly designed to get the results it gets" is a basic principle of improvement.

Option B

<u>Explanation:</u>

The improvement activity begins with the quote ‘every system is perfectly designed to get the results it gets’, by W. Edwards Deming; The quote states both the unintended and intended effects are designed into our systems.

For example: Healthcare in the UK has been perfectly designed to lower the waiting times to 18 weeks for various procedures over last twelve years. Reflecting on Safer Patients Initiative (SPI), this can be true to improvement systems: every improvement system is perfectly designed to get the results its gets and SPI is a case in point.

The leading improvements that need to be designed into our improvement systems:

  • Improvement activity needs to be built on strong foundations
  • Greater engagement with people’s intrinsic motivation
  • Embrace a wider set of methods
  • Greater understanding of how systems and processes outside direct clinical care contribute to safety and quality.

So, it can be concluded that the line given by W. Edwards Deming tends to be the principle of improvement.

6 0
3 years ago
What is the purpose of a register in a CPU? Describe three types of registers.
Ganezh [65]

Answer:

I hope this answer is correct

Explanation:

Internal registers include the instruction register (IR), memory buffer register (MBR), memory data register (MDR), and memory address register (MAR). The instruction register fetches instructions from the program counter (PC) and holds each instruction as it is executed by the processor.

5 0
3 years ago
2- (8 point) Write a program using the instructions below. Assume that integers are stored in 4 bytes. a) Define an array of typ
lakkis [162]

Answer:

a)  

int apples [5] = {2, 4, 6, 8, 10};

b)

int *aPtr   //this is the pointer to int

Another way to attach a pointer to a an int variable that already exists:

int * aPtr;

int var;

aPtr = &var;

c)

for (int i = 0; i < size; i++){

       cout << values[i] << endl;    }

d)  

   aPtr = values;

   aPtr = &values[0];    

both  the statements are equivalent

e)

If its referring to the part d) then the address is:

cout<<aPtr;

f)

     for (int i = 0; i < size; ++i) {

            cout<<*(vPtr + i)<<endl;    }

g)

   cout << (aPtr + 3) << endl;  // address referenced by aPtr + 3

   cout << *(aPtr + 3) << endl; // value stored at that location

This value stored at location is 8

h)

    aPtr = &apples[4];

    aPtr -= 4;

    cout<<aPtr<<endl;

    cout<<*aPtr<<endl;  

Explanation:        

a)

int apples [5] = {2, 4, 6, 8, 10};

In this statement the array names is apples, the size of the array is specified in square brackets. so the size is 5. The type of array apples is int this means it can store integer elements. The values or elements of the array apples are even integers from 2 to 10. So the elements of array are:

apples[0] = 2

apples[1] = 4

apples[2] = 6

apples[3] = 8

apples[4] = 10

b)

In this statement int *aPtr  

The int* here is used to make the pointer aPtr points to integer object. Data type the pointer is pointing to is int. The asterisk symbol used with in makes this variable aPtr a pointer.

If there already exists an int type variable i.e. var and we want the pointer to point to that variable then declare an int type pointer aPtr and aPtr = &var; assigns the address of variable var to aPtr.

int * aPtr;

int var;

aPtr = &var;

c)

The complete program is:

int size= 5;

int values[size] = {2,4,6,8,10};

for (int i = 0; i < size; i++){

       cout << values[i] << endl; }

The size of array is 5. The name of array is values. The elements of array are 2,4,6,8,10.

To print each element of the values array using array subscript notation, the variable i is initialized to 0, because array index starts at 0. The cout statement inside body of loop prints the element at 0-th index i.e. the first element of values array at first iteration. Then i is incremented by 1 each time the loop iterates, and this loop continues to execute until the value of i get greater of equal to the size i.e. 5 of values array.

The output is:

2

4

6

8

10

d)

aPtr = values;

This statement assigns the first element in values array to pointer aPtr. Here values is the address of the first element of the array.

aPtr = &values[0];    

In this statement &values[0] is the starting address of the array values to which is assigned to aPtr. Note that the values[0] is the first element of the array values.

e)

Since &values[0] is the starting address of the array values to which is assigned to aPtr. So this address is the physical address of the starting of the array. If referring to the part d) then use this statement to print physical address is aPtr pointing to

cout<<aPtr;

This is basically the starting address of the array values to which is assigned to aPtr.

The output:

0x7fff697e1810                

f)

i variable represents offset and corresponds directly to the array index.

name of the pointer i.e. vPtr references the array

So the statement (vPtr + i) means pointer vPtr that references to array values plus the offset i array index that is to be referenced. This statement gives the address of i-th element of values array. In order to get the value of the i-th element of values array, dereference operator * is used.  It returns an ith value equivalent to the address the vPtr + i is pointing to. So the output is:

2

3

6

8

10

g)

values[0] is stored at 1002500

aPtr + 3 refers to values[3],

An integer is 4 bytes long,

So the address that is referenced by aPtr + 3 is

1002500 + 3 * 4 = 1002512

values[3] is basically the element of values array at 3rd index which is the 4th element of the array so the value stored at that referred location  is 8.

h)

Given that aPtr points to apples[4], so the address stored in aPtr is

1002500 + 4 * 4 = 1002516

aPtr -= 4  is equivalent to aPtr = aPtr - 4

The above statement decrements aPtr by 4 elements of apples array, so the new value is:

1002516 - 4 * 4 = 1002500

This is the address of first element of apples array i.e 2.

Now

cout<<aPtr<<endl; statement prints the address  referenced by aPtr -= 4 which is 1002500  

cout<<*aPtr<<endl;  statement prints the value is stored at that location which is 2.

6 0
4 years ago
In attempts to improve their contribution to the environment, a company decided to adapt to green computing. Which of these tech
timama [110]

Answer:

All of them apply

Explanation:

Green computing is the process of using environmental friendly computers and its associated components, accessories and other supporting devices.

Virtualization helps us to reduce the number of hardware that we are using.

Grid computers helps us to reduce the use of number of machines and thus supporting the environment in a right way.

Recycling process. Any material that we use needs to be recycled effectively and also in an environmental friendly way.

Autonomic computing uses eco-friendly system which in turn hugely support green computing.

8 0
3 years ago
What is jcl language on the mainframe?
Pavel [41]
Job Control Language on the mainframe is the name for scripting language used on IBM mainframe operating system to instruct how to start a subsystem.
5 0
4 years ago
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