B. He is intelligent despite his lack of education.
From "The Boy Who Harnessed the Wind by William Kamkwamba".
The correct answer is letter A.
Explanation: The laws were intended to give African Americans even less rights in society by forcing them to change to the North (Great Migration).
Jim Crow Laws was state and local laws enacted in the United States that institutionalized racial segregation, affecting African Americans, Asians, and other ethnic groups. Effective between 1876 and 1965. A "Jim Crow epoch" or a "Jim Crow era" refers to the time when this practice occurs. Major laws require that public schools and most public places (including trains and buses) have separate facilities for whites and blacks. These Jim Crow Laws were distinct from the Black Codes (1800-1866), which restricted African American civil liberties and rights.
Answer:
Foreclosure Identity formation
Explanation:
Foreclosure Identity formation describes when individuals believe that they know who they are and what they want without exploring other options at their disposal.
Take for example Shannon had the options of worshiping in other churches asides Catholic. But she chooses to identify as a Catholic and become Catholic after attending just one mass.
Shannon could have even embraced Islam if she accompanied a Muslim friend to pray in a mosque. In summary, Shannon had many options to choose regarding religion but she settled for Catholicism.
Answer:
B. The frame is people who play video games
Explanation:
into a survey it its neccesary to delimit people according to the subject of the survey in order to get representative dates of the population, for that reason if the survey want to show the quantity of people who buy video games in a national scale, the frame of that study is people who play video games, in this order of ideas, people who don't play videogames, don't like videogames and don't have the adquisitive power to buy video games would be excluded from the survey, however, if the pollster doesn't take into account the previous affirmations, the survey won't be conclusive, reaslistic and useless for showing the quantity people who buy video games in the game store.