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lbvjy [14]
2 years ago
5

Question 9 -8 +(-7) Plz help

Mathematics
2 answers:
NISA [10]2 years ago
6 0

Answer:

9+ -8+ -7= -6

-8 + -7= -15

Step-by-step explanation:

Arte-miy333 [17]2 years ago
3 0
The negative sign from the seven cancels out the addition sign making the problem -8 - 7
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7.3 Times 10 to the power of two
navik [9.2K]

Answer: the answer is 730

Step-by-step explanation:

Hope this helps you! Have a good day! :)

8 0
3 years ago
The manager of a grocery store wants to determine the average amount of money spent at his store as it compares to the average d
Nezavi [6.7K]

Answer:

The average spent at his store is of $37.60.

The average spent at his competitor's store is of $48.53.

Step-by-step explanation:

Average of a data set:

The mean of a data set is the sum of all values divided by the number of values.

His store:

15 orders.

Prices of: 41, 38, 19, 30, 21, 53, 34, 34, 37, 29, 50, 43, 57, 28, 50

The average is:

M = \frac{41 + 38 + 19 + 30 + 21 + 53 + 34 + 34 + 37 + 29 + 50 + 43 + 57 + 28 + 50}{15} = 37.6

The average spent at his store is of $37.60.

Store of the competitor:

15 orders

Prices of: 86, 15, 75, 40, 51, 60, 27, 45, 112, 7, 65, 31, 18, 27, 69

The average is:

M = \frac{86 + 15 + 75 + 40 + 51 + 60 + 27 + 45 + 112 + 7 + 65 + 31 + 18 + 27 + 69}{15} = 48.53

The average spent at his competitor's store is of $48.53.

8 0
3 years ago
Consider the function f(x) defined by the finite set f(x)={(−2,5),(0,4),(1,−3)}. Graph the function f(x) and the transformation
Lelu [443]

let's calculate it step by step.

I'll assume that the function we look for is quadratic, because we only got 3 points

I plotted the 3 points for checking the equation later, and some intuited insight. see screenshot 1

let's write the general form of quadratic equations:

f(x) = a*x² + b*x + c

our goal is to correctly determine a, b and c

since we know from the 2nd point that

f(0) = a*0² + b*0 + c = 4

we can say

<em><u>c = 4</u></em>

this one comes almost for free

now to the next point, the 3rd one

f(1) = a*1² + b*1 + 4 = -3

we can write it as

a + b + 4 = -3

we can rearrange that to

<em><u>a = -b -7</u></em>

lastly, to the first point

f(-2) = a*(-2)² + b*(-2) + 4 = 5

simplified to

4a -2b + 4 = 5

since sort of defined a, let's plug it into our newest equation

4*(-b-7) -2b +4 = 5

we just swapped a for what its equal to.

now we just got numbers and b's

simplify it to

-4b -28 -2b +4 = 5

-6b -24 = 5

-6b = 29

<em><u>b = -29/6</u></em>

now we use the exact value of b to plug it into the rather simple equation from earlier. into this one

a = -b -7

a = -(-29/6) -7

a = 29/6 -42/6

<em><u>a= -13/6</u></em>

now that we got a, b and c we can write the whole equation

<em><u>f(x) = -13/6*x² -29/6*x +4</u></em>

see the graphic check in screenshot 2

second part of the problem:

if we want to move the whole graph 4 units down, we effectivly just cancel the +4 part

g(x) = f(x) -4 = f(x) = -13/6*x² -29/6*x +4 -4

<em><u>g(x) = -13/6*x² -29/6*x</u></em>

see screenshot 3 for the graph

5 0
2 years ago
Use lagrange multipliers to find the shortest distance, d, from the point (4, 0, −5) to the plane x y z = 9.
zlopas [31]
One function you would be trying to minimize is 
<span>f(x, y, z) = d² = (x - 4)² + y² + (z + 5)² </span>

<span>Your values for x, y, z, and λ would be correct, but </span>
<span>d² = (20/3 - 4)² + (8/3)² + (-7/3 + 5)² </span>
<span>d² = (8/3)² + (8/3)² + (8/3)² </span>
<span>d² = 64/3 </span>
<span>d = 8/sqrt(3) = 8sqrt(3)/3</span>
4 0
3 years ago
Write an equation of the parabola that opens up whose vertex (−1, 2) is 3 units from the focus. (Vertex form or Parabola Form is
TEA [102]

Answer:

y2  =  4ax (opens right, a > 0)

y2  =  -4ax (opens right, a > 0)

x2  =  4ay (opens up, a > 0)

x2  =  -4ay (opens down, a > 0)

Vertex at (h, k) :  

(y - k)2  =  4a(x - h) (opens right, a > 0)

(y - k)2  =  -4a(x - h) (opens right, a > 0)

(x - h)2  =  4a(y - k) (opens up, a > 0)

(x - h)2  =  -4a(y - k) (opens down, a > 0)

Equation of a Parabola in Vertex form

Vertex at Origin :  

y  =  ax2 (opens up, a > 0)

y  =  -ax2 (opens down, a > 0)

x  =  ay2 (opens right, a > 0)

x  =  -ay2 (opens left, a > 0)

Vertex at (h, k) :  

y  =  a(x - h)2 + k (opens up, a > 0)

y  =  -a(x - h)2 + k (opens down, a > 0)

x  =  a(y - k)2 + h (opens right, a > 0)

y  =  -a(y - k)2 + h (opens left, a > 0)

Step-by-step explanation:

7 0
2 years ago
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