Answer:
-A virtual reality engine would be a more hands on environment and would be more engaging but wouldnt appeal to a lot of people and would be a hassle to set up for casual consumers so have this as more of a gimmick
- A survival mode where you would have to actually have to know what something is in the environment to use it, just a harder difficulty basically
- An inventory and crafting mechanic for accessibility and to make things more enjoyable
- Much more characters with interesting stories
- Mini-games and puzzles- A hardcore mode where everything is harder and you inventory is more realistic soyou have a more limited space to store food and stuff like that
- A lot of collectibles to make the people who play try to get all of it, add replay ability and a side goal
- A great story behind the game.
- Some cutscenes.
"Living in societies meant living closer to other people and sharing resources in close contact" is the one among the following choices given in the question that helped in the spreading of diseases <span>more easily in agrarian societies . The correct option among all the options that are given in the question is option "C". </span>
The beginning of the twentieth century, women were outsiders to the formal structures of political life which included voting, serving on juries, holding elective office and they marked them as secondary citizens.
Hope this helps!
May i see the cartoon or link to the cartoon?