The very first video games were the result of experiments and hobbies in the 50s and 60s, created within university confines. They were mostly created out of boredom and were no more sophisticated than monotone blocks or blips on Cathode Ray Tubes. Their function was simple: to facilitate competition between others or with oneself.
Soon the concept became commercial, and as time went by, competition, consumer demand and technological advances fueled the evolution of video games. Increases in storage permitted more content. Greater memory and processing speeds allowed complex movement and visual effects to improve. Simple moveable objects gave way to vaguely recognizable characters. A single screen of activity grew into "side-scrolling," and eventually movement through simulated three-dimensional space. Inevitably, all these developments became the source for the growth of narrative in video games.
Answer:
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Even though the studio lighting can look large those huge lightings can be stored in a bag.
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Sky
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Answer:
C. Vikings took over the monasteries and burned them down.
Explanation:
Since the Vikings were not Christian, monasteries were favorite targets of these raiders for the loot that could be found within their walls. The Vikings launched an early attack on the monastery of Lindisfarne on a small island off the East coast of England. The monastery was plundered and burned, while monks were either killed or enslaved.
<em>I hope this helps.. apologies if it doesn't</em>