Answer:
The typedef struct is as follows:
typedef struct jumper_t {
char name[16];
double tries[N_TRIES];
double best_jump;
double deviation;
} jumper_t;
The declaration of jlist is:
jumper_t jlist[10];
Explanation:
This defines the typedef structure
typedef struct jumper_t {
The following declares the variables as stated in the question
<em> char name[16];
</em>
<em> double tries[N_TRIES];
</em>
<em> double best_jump;
</em>
<em> double deviation;
</em>
}
This ends the typedef definition
jumper_t;
(b) The declaration of array jlist is:
jumper_t jlist[10];
<span>
battery = </span>a source of energy<span>
buzzer = </span>electric energy into sound energy<span>
motor = </span>a device used to transfer electric energy into motion<span>
off switch = </span><span>a device used to break the flow of current</span><span>
</span>
Answer:
A BorderLayout corresponds to a layout type where the components are organized along geographical directions represented by NORTH, SOUTH, EAST, WEST, and CENTER.
Explanation:
The layout class is awt determines the actual placement of components in the user interface. BorderLayout is a layout where the components are organized along geographical directions represented by NORTH, SOUTH, EAST, WEST, and CENTER. For example:
Panel p = new Panel();
p.setLayout(new BorderLayout());
p.add(new TextArea(), BorderLayout.CENTER);
p.add(new Button("Close"), BorderLayout.SOUTH);
This code segment will add a textarea at the CENTER of the interface and a button 'Close' towards the SOUTH.
Answer:Yes !
Explanation: I totally agree, he really is looking !
I may be wrong, BUT here is what i think
b) line graph
d) pie graph