In the characters actions or instead of the idea of their magical actions, you can find the theme, or lesson when a certain problem is solved or unsolved.
Look up any of his books and check out his word play
Answer:
So they ate the food before the parents could come home
Explanation:
Answer:
Low-fidelity prototypes are often paper-based and do not allow user interactions. ... High-fidelity prototypes are computer-based, and usually allow realistic (mouse-keyboard) user interactions. High-fidelity prototypes take you as close as possible to a true representation of the user interface.