Answer:
During Act II, Elizabeth Proctor, Martha Corey, and Rebecca Nurse are accused of witchcraft. Cse one of these characters and write in detail about the specific charge made against that person. Exactly what proof was cited as evidence that this person has supernatural evil powers? Which of the other characters has reason to accuse that person of witchcraft?
In the second paragraph, discuss the concept of witchcraft and your reaction to the idea that someone can choose to side with evil, thereby acquiring supernatural powers in order to perform deeds with negative impact on another person. From your observation of events in The Crucible, why might a person choose this course of action or pretend to choose it? If you make an honest attempt to discuss these issues, you should receive all five points.
Explanation:
During Act II, Elizabeth Proctor, Martha Corey, and Rebecca Nurse are accused of witchcraft. Choose one of these characters and write in detail about the specific charge made against that person. Exactly what proof was cited as evidence that this person has supernatural evil powers? Which of the other characters has reason to accuse that person of witchcraft?
In the second paragraph, discuss the concept of witchcraft and your reaction to the idea that someone can choose to side with evil, thereby acquiring supernatural powers in order to perform deeds with negative impact on another person. From your observation of events in The Crucible, why might a person choose this course of action or pretend to choose it? If you make an honest attempt to discuss these issues, you should receive all five points.
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Answer: The answer choice did I have a best concluded for this question would be answer choice letter B) symbolism.
Explanation: Reasoning for my choice is the use of comparison of real life things to human qualities or traits that exist today. Hope this helps! Have a STUPENDOUS day! <3 Y’ALL STAY SAFE!
The answer is D a person who put is on a positive performance under pressure
Allowing virtual reality to take over our days is not beneficial and should be encouraged, however, we can see that this is an increasingly well-established reality in society, through increasingly technological video games. As was said in the article, many people have been exchanging reality for a virtual reality, within the world of video games. This has happened, because this virtual world becomes more gratifying than the world we live in, that is, the viode-game has become a very powerful escapism.
However, we must lessen the influence of these games in our lives. This is because if the majority of the population decides to exchange their real lives for the virtual world, that population will be totally unaware of the real problems of the real universe and will not vomit them. Political, environmental, social and economic problems will accumulate and destroy everything we know. Second, this attitude will end with personal relationships between family members, friends, boyfriends and other people, which shows that the video game will not meet all the needs of an individual, because even the most introverted of beings needs a certain contact.