Y intercept is where our x variable is equal to 0 and where the graph touches the y-axis.
Therefore, you can get the y intercept by just plugging in x = 0. For example, in the linear function: f(x) = 2x + 3, our y intercept would be (0,3) because we just set our x value equal to 0.
Step-by-step explanation:
The only face of the cube that has all the points C, F and G is the face CFGD on the right facing outwards.
Hence point D must be coplanar as it is on the same face.
If it is 76 feet LOWER than 73 above sea level, then you must do
73-76= -3
So Mudville is 3 feet BELOW sea level.
Step-by-step explanation:
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<u>Given : 1/16 ÷ 1/81 + - 1/8To find: multiplicative inverseSolution:a multiplicative inverse is basically a reciprocalMultiplicative inverse of number is the number which if multiplied by original number result in 11/16 ÷ 1/81 + -1/81/16 ÷ 1/81 = 81/16+ - 1/8 = - 1/881/16 - 1/8= 81/16 - 2/16= (81 - 2)/16= 79/16Multiplicative inverse = 16/79</u></h3>