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Korvikt [17]
3 years ago
13

Universal containers set the organization-wide defaults for cases to private. When a case is escalated, case ownership changes t

o Tier 2 support agent. (Included) How can a system administrator give the sales operation team read/write access to all escalated cases?
Computers and Technology
1 answer:
DENIUS [597]3 years ago
4 0

Answer:

Create an ownership-based sharing rule.

Explanation:

Workflow management systems can be defined as a strategic software application or program designed to avail companies the infrastructure to setup, define, create and manage the performance or execution of series of sequential tasks, as well as respond to workflow participants.

Some examples of the various types of workflow management systems used around the world includes YAWL, Windows Workflow Foundation, Apache ODE, Collective Knowledge, Workflow Gen, PRPC, Salesforce.com, jBPM, Bonita BPM etc.

In this scenario, Universal containers set the organization-wide defaults for cases to private and when a case is escalated, case ownership changes to Tier 2 support agent. Thus, the system administrator should create an ownership-based sharing rule so as to give the sales operation team read/write access to all escalated cases. An ownership-based sharing rule is essentially based on the owner of a record (record owner) rather than the values of the record.

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Draw a flowchart that solve the problem of calculating the average of 5 numbers.
KatRina [158]

Answer:

Draw a flowchart that solve the problem of calculating the Area of circle

Pie x r x2

Explanation:

3 0
2 years ago
Use the Date object and the Array object to determine and diplay information about the current date on your webpage. Your output
Mnenie [13.5K]

Answer:

  1. var today = new Date();
  2. var dateComp = [];
  3. dateComp[0] = today.getDate();
  4. dateComp[1] = today.getMonth();
  5. dateComp[2] = today.getFullYear();
  6. switch(dateComp[1]){
  7.    case 0:
  8.        console.log("Jan " + dateComp[0] + "," + dateComp[2])
  9.        break;
  10.    case 1:
  11.        console.log("Feb " + dateComp[0] + "," + dateComp[2])
  12.        break;
  13.    case 2:
  14.        console.log("Mar " + dateComp[0] + "," + dateComp[2])
  15.        break;
  16.    case 3:
  17.        console.log("Apr " + dateComp[0] + "," + dateComp[2])
  18.        break;
  19.    case 4:
  20.        console.log("May " + dateComp[0] + "," + dateComp[2])
  21.        break;
  22.    case 5:
  23.        console.log("Jun " + dateComp[0] + "," + dateComp[2])
  24.        break;
  25.    case 6:
  26.        console.log("Jul " + dateComp[0] + "," + dateComp[2])
  27.        break;
  28.    case 7:
  29.        console.log("Aug " + dateComp[0] + "," + dateComp[2])
  30.        break;
  31.    case 8:
  32.        console.log("Sept " + dateComp[0] + "," + dateComp[2])
  33.        break;
  34.    case 9:
  35.        console.log("Oct " + dateComp[0] + "," + dateComp[2])
  36.        break;
  37.    case 10:
  38.        console.log("Nov " + dateComp[0] + "," + dateComp[2])
  39.        break;
  40.    case 11:
  41.        console.log("Dec " + dateComp[0] + "," + dateComp[2])
  42.        break;
  43. }

Explanation:

The solution code is written in JavaScript.

Firstly, create a Date object (Line 1). The date object will automatically capture the current date and time.

Next create an array dateComp to hold the day, month and year (Line 3 -5). We use the getDate method to get current day, getMonth method for current month and getFullYear method for current year.

This is important to note that the getMonth method will return the value range from 0 - 11 with the Jan is represented as 0, Feb is 1 and so forth. Presume we intend to display the date using the format "month day, year", we can create a switch structure to check the month value which is range from 0 to 11. If month value is 0, generate string Jan + current day + "," + current year. We generate the date string based on different switch cases (7 - 44). We shall see the output similar to the date string as shown below:

Apr 12,2020

6 0
3 years ago
What is the best software for game design
riadik2000 [5.3K]

The 2D Design Engines

10. Sploder

This program should be labeled a product for the very novice of game designers and developers. It features a very simple interface that can be used to make shooters and platformers. The custom game, which Sploder creates, always comes out as flash, which is arguably one of the best places to start anyway. It features a drag and drop interface, and your games can also be shared with other Sploder users, making it a community application.

9. RPG Maker XP

Yet another beginner program RPG Maker is well known all around the gaming community as an awesome place to start designing. It features many tropes of those old 16bit RPG games that were in the rage during the early 90’s. Along the way, the program usually holds your hand through the process of creating your world and story, which is also supplemented by countless FAQs and forums discussing the program.

8. Multimedia Fusion 2

For the fledgling designer who has more than a few games under their belt, Multimedia Fusion 2 is the next logical step in design. It contains and intricate system that details a lot of design when it comes to levels, characters, and actions. The design also allows for easy assignment of behaviors to objects, as everything can be done through dragging and a little bit of event planning. Overall, this is a powerful program that any designer should try out in the long run.

7. Construct Classic

Construct Classic shares a lot of the same tropes with easy to use designing software in that it is very easy to use. The classic version of this program boasts the ability to create Direct X titles with the addition of an awesome physics engine, even system, and fully realized pixel shader effects. The program is ideal for creating prototypes, but can also be used to make simple games.

6. Flixel

In terms of 2D game design, Flixel reigns supreme because of one very important fact. A created game with the Flixel engine can be distributed freely, with no need to purchase a license to distribute the said game. It also got one of the most supportive forums as the program is constantly updated with improved collision and even boxes, along with countless 2D objects.

The 3D Design Engines

5. UDK (Unreal Development Kit)

The Unreal Engine is an iconic design program, and there are tons of titles that prove the very same. It has been in use for so many years that no one can dispute how powerful it really is. At the same time, it’s a very good intermediate level design program, as it features a full 3D workspace where designs for levels and characters can all be made. Be forewarned though, this is a very professional program, and if you intend to create game, you’ll have to pay $100 plus royalties for each sale.

4. Blitz Max

For beginners that want to upgrade from 2D to 3D without too many hiccups, Blitz Max is the perfect tool to translate that journey. It features a very fundamental approach to 3D games design, buy at the same time, it doesn’t restrict the user in too many ways. In terms of graphical quality, don’t expect too much out of it as the aesthetics are based on the most fundamental designs.

3. Pygame

One of the reasons why Pygame is on this list is because it deals with the Python programming language. This makes it a very big contender as Python mostly belongs the PS3 format, and is a tricky language to master. However, this program, with the many countless tutorial books makes it easier to grasp every concept required in making games.

2. XNA Games Studio

XNA is the prime language you should pick if you’re really considering getting serious with games design and creation. The design program has countless different titles under its already well established repertoire, and that is still fast growing. However, you also have to be aware that the software is on the technical side of design, as you may see in games Spelunky or Magicka.

1. Unity3D

We can’t all be masters of programming languages, and certainly, not all of us have the ability to create game engines from scratch. This is basically the idea behind Unity 3D, and it upholds that same ideal very well because it takes a very hands-off approach to your design. There are many different tutorials on how you can get started on this engine, so starting now might be beneficial to you.

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World Wide Web (WWW)? I honestly don't know.
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If you are Rich In adopt me friend me And give me pets Please
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Answer:

Thanks but I don't want to give my pets there're all legendary

Explanation:

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