<span>Client software, Internet connection and Internet address</span>
Answer:
The code to this question can be given as:
code:
tp = ip;
ip = jp;
jp = tp;
Explanation:
In this question, it is defined that write code for swapping values that swap the pointers, not the values they point to. So in this code, we assume that all the variable and its value is defined. we simply use the swapping rule that is the first value holds in the new variable and second value hold on the first variable and in the last second variable holds the value of the new variable. In this code, the value will be interchanged or swapped.
Answer:
Answer is:
Client-Server Network
- expensive to set up
- has a central server
- easy to track files
- useful for a large organization
Peer-to-peer Network
- useful for a small organization
- difficult to track files
- inexpensive to set up
- does not have a central server
Explanation:
<em>Client-Server Network is ideal for bigger network set up like offices and companies where there will be a central server involved with several clients to access and connected with the server. This is the normal network set up to companies. While, Peer to peer network is ideal for much smaller network, which consists of only two computers to communicate and share files. This network is normally temporary and inexpensive since in only works with two computers.</em>
Answer:
It should be the Central processing unit, as it is the part where information is calculated in the compute, but RAM is also an internal working, used for temporarily storing information. I would Go with CPU to be safe.