Answer:
physics programmer
Explanation:
If you work at a development studio and are responsible for creating the game’s particle and collision systems, your job role would be physics programmer.
A physics programmer tends to be the main person to the job. he works on the basic laws of physics and creates the basis for the game. It requires vast knowledge to become a physics programmer because it includes developing features related to functionalities in order to create a game that simulates actions such as collisions, moving objects, gravity, soft bodies, fluids, etc.
Answer:
Depends what the assignment is.
Explanation:
Answer:D
Explanation:
vocal, other musical texture heard on this the most common texture in music melody and accompaniment is multiple voices of which one, the melody, stand out prominently and the other form a background of harmonic accompaniment. If all the parts have much the same rhythm, the homophonic texture can also be described as homorhythmic.