Answer:
what is the question
Step-by-step explanation:
40 divided by the number of video games he played
Answer:
- Step 3.
- not switch the variables.
Step-by-step explanation:
Tom wanted to find the inverse of f(x)= 4x - 2 using the steps in the attached image.
Tom's first mistake was in Step 3.
To correct the mistake, he should not switch the variables.
The correct procedure is:
Step 1
: Given
f(x) = 4x - 2
Step 2
: Change f(x) to y
y = 4x - 2
Step 3
: Add 2 to both sides
![4x=y+ 2](https://tex.z-dn.net/?f=4x%3Dy%2B%202)
Step 4: Divide each side by 4
![x=\dfrac{y+2}{4}](https://tex.z-dn.net/?f=x%3D%5Cdfrac%7By%2B2%7D%7B4%7D)
Step 5: Change x to ![f^{-1}(x)](https://tex.z-dn.net/?f=f%5E%7B-1%7D%28x%29)
![f^{-1}(x)=\dfrac{y+2}{4}](https://tex.z-dn.net/?f=f%5E%7B-1%7D%28x%29%3D%5Cdfrac%7By%2B2%7D%7B4%7D)
Answer:
B
Step-by-step explanation:
Answer:
What translation from other point???????????????????????
Step-by-step explanation: