"Bisect" is a mathematical term which means to divide into two equal parts. We can bisect angles, lines, and more. The line that divides is called the "bisector".
sample problem:
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If Ray QS bisects angle PQR , m of angle PQS=7x-6 and m
of angle SQR =4x+15,find m of angle PQT.
Since it is mentioned that ray QS bisects the angle PQR, it is understood that the m of angle of PQT is </span><span><span>4x+15. It is because as metioned earlier, to bisect angles or lines, it means dividing into 2 equal parts, thus, bisect equal measurements of angles.
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Answer:
h = 5
Step-by-step explanation:
area = 1/2 base × hight
base = 3 +h
hight =9 + 6 = 15
60 = 1/2 × 15 × (3+h)
120/15 = 3 + h
8 = 3 + h
h = 5
Answer:
4 and -4
Step-by-step explanation:
Because 4 to the left of 0 is negative and 4 to the right is positive
P = L + L + w + w
72 = 2(L) + 2(L-4)
Distribute
72 = 2(L) + 2(L) - 8
Add like terms
72 = 4(L) - 8
Subtract 8 from both sides
64 = 4(L)
Divide both sides by 4
16 = L
The length is 16. Now substitute that in the equation for finding w.
w = L - 4
w =
The random probability of event X, wheel stopping on a white slice is 0.9 while the probability of not X, wheel stopping on Grey slice is 0.1
- Total numbers on wheel = total possible outcomes = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
- Grey colored portion = {3}
- White colored portion = {1, 2, 4, 5, 6, 7, 8, 9, 10}
- X = Event that wheel stops on a white slice
- P(X) = number of white slices ÷ total number of slices
Therefore, the probability that wheel stops on a white slice is 0.9 while, the probability that wheel does not stop on a white slice is 0.1
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