Answer: BE SURE TO SWITCH THE WORDING!! TEACHERS CAN DETECT COPYWRITE.
1. Dally had pulled the kids from the burning church, and Dally had risked his life and risked going to jail in order to keep Pony and Johnny safe. He made a difference by caring for his family.
2. Dally robbed the gas station and was running from the cops, he raised the gun he had, knowing that the cops would think it was loaded. Since he lost Johnny, the only person he really ever cared about, he had no reason to live. Dally wanted to die. I haven't read the book in about 3 years so sorry I couldn't find text evidence just look back in the story (T_T)
3. After Johnny's death and Dally's departure, Ponyboy wanders through the hospital's halls in a daze. Pony is in denial about Johnny's death, and keeps repeating that he isn't dead. He leaves the hospital and roams the streets until a stranger picks him up and drives him home.
Upon arriving home, Pony tells the rest of the gang about Johnny's death and everyone is silent. The phone rings and the call is from Dally. He says that he has just robbed a grocery store and he needs someplace to hideout. The gang members agree to meet at the vacant lot.
<span>The Pason letters show us the correspondence of members of the gentry Paston family, and those connected to them in the 1422-1509 </span>
The option I am going to consider among the above attributes given is deterministic vs. stochastic and I think deterministic model would prove harder to design an intelligent agent.
<h3>What are the Comparison between Stochastic and Deterministic Models?</h3>
A deterministic system is known to be non-stochastic in nature. It is one that is said to be static and is not subject to alterations.
While a stochastic system is said to be probabilistic in nature as it is one that can be altered or change using calculable probability.
Note also that deterministic models brings about the same exact results for a given set of inputs but stochastic models are known to often do the opposite as it shows or depict data and predicts outcomes that brings about some levels of randomness.
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The Ancient Greeks took their entertainment very seriously and used drama as a way of investigating the world they lived in, and what it meant to be human.
The three genres of drama were comedy, satyr plays, and most important of all, tragedy.