Answer:
Adware
Explanation:
Adware, or advertising-supported software, is software that generates revenue for its developer by automatically generating online advertisements in the user interface of the software or on a screen presented to the user during the installation process.
Answer:
See explaination
Explanation:
Cache can be referred to as a hardware or software component that stores data so that future requests for that data can be served faster; these stored data in a cache might be the result of an earlier computation or a copy of data stored elsewhere.
Please kindly check attachment for step by step solution.
The programming language to use here is not stated, so standard output is not clear. A solution using text boxes for input and output can be given in Delphi:
unit Unit2;
interface
uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls;
type TForm2 = class(TForm)
Edit1: TEdit;
Edit2: TEdit;
procedure FormCreate(Sender: TObject);
private { Private declarations }
public { Public declarations }
end;
var Form2: TForm2;
implementation
{$R *.dfm}
procedure TForm2.FormCreate(Sender: TObject);
var i: integer;
txtline: string;
begin
i := StrToInt(edit1.text);
txtline := IntToStr(i) + ', ' + IntToStr(2 * i) + ', ' + IntToStr(i * i); edit2.text := txtline;
end;
end.
If you’ve ever had a savings account, you likely know that a few cents in interest every month barely adds up. The goal is “compounding returns,” which simply means that the interest you earn each month earns additional interest, which then earns even more interest. But although a savings account will help with that, you may be lucky enough to be able to afford a cup of coffee every 10 years or so at that rate. Instead, it’s important to find a way to invest your money in a high-interest account that will earn compounding returns.
I hope this helps you out ;)
Answer:The iterative design process occurs in a continuous cycle involving three unique stages: formulate, test, evaluate. These core elements make up the basic progression in which the development of a game will follow. The rest is simply rinse and repeat
Explanation: