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Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.
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Internet
Explanation:
just took the test and got A
Answer:
A fixed expense is an expense that has a constant total expense value (the total amount of the fixed expense) that remains the same (does not change) when there is a change in the number being managed, manufactured, or sold
Examples of fixed expense includes; depreciation of assets, salaries of workers, payment for rental lease, and some utility payment, such as road users toll fees payment at a toll gate
Explanation:
Answer: i dont know but have an great day
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